Consumables are items which disappear after use. These include food, water, medical supplies and tactical consumables. Many are used simply by entering the gear menu, right-clicking on the desired item, and selecting the 'use' option.
Provides nourishment to a hungry player. Additionally, it raises the player's Blood.
- Canned Goods increases blood count by 200.
- Cooked Meat increases blood count by 1600 (Rabbit), 600 (Beef), 400 (All others).
Drinks quench the thirst of a player.
Water has a risk of carrying disease, and should be boiled before consuming.
Provides a cure to whatever Status Effect the player is suffering from.