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Consumables are items which disappear after use. These include food, water, medical supplies and tactical consumables. Many are used simply by entering the gear menu, right-clicking on the desired item, and selecting the 'use' option.

FoodEdit

Provides nourishment to a hungry player. Additionally, it raises the player's Blood.

  • Canned Goods increases blood count by 200.
  • Cooked Meat increases blood count by 1600 (Rabbit), 600 (Beef), 400 (All others).

WaterEdit

Drinks quench the thirst of a player.

Water has a risk of carrying disease, and should be boiled before consuming.

Medical SuppliesEdit

Provides a cure to whatever Status Effect the player is suffering from.

Tactical Consumables Edit

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